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The following data may be collected but it is not linked to your identity:. Privacy practices may vary, for example, based on the features you use or your age. Learn More. With Family Sharing set up, up to six family members can use this app. App Store Preview. Screenshots iPad iPhone. Description New holiday releases! Dec 21, Version We've sprinkled some pixie dust on the app and fixed a few bugs! Ratings and Reviews. App Privacy. Size Category Entertainment.
Compatibility iPhone Requires iOS Unless otherwise stated, a card may only have one Equipment card equipped to it at any one time. The "Unique Card" rule also applies to Equipment cards, so that characters who can equip multiple Equipment cards may not wield multiples of the same card. Form Cards : These cards are placed atop a Player card and give that Player card new stats and effects.
The criteria for playing a Form card or losing it are detailed on the particular card in question. Event Cards : These cards are unique in that they are unnamed and may only ever be included once in a deck.
When played, they are simply referred to as "Event", and followed by a number e. They have potentially game-changing effects when played, which is why they are limited to a single copy per deck. The game is generally a two player game although more than two may play and each player has a deck consisting of between forty-one and sixty cards, with one card from their respective decks as a Player card. To win the game, the player needs to bring their opponent's Heart Points HP to 0 or attain a combined world level of 13 or higher.
Each player's turn has four phases. If the player's deck has no cards, the discard pile is then shuffled and becomes the player's deck. With the latest rule-set provided by Fantasy Flight Games, a player may now also initiate a Form Change in their Action phase. The loser of the challenge loses HP depending on which cards were played during the challenge. Discard Phase : During this phase, a player may discard any unwanted cards from his or her hand and must discard any cards from the field that participated in a Battle or Challenge that turn.
A deck consists of a minimum of forty-one cards, including the Player card, and has a maximum of sixty cards, including the Player card. The Player card chosen can change the deck type drastically, as there are three different types of Players to choose from:. An Aggro build focuses around winning challenges. These deck will likely consist of many cards that will support the Player in a challenge, have lots of draw power, and very few World cards if any at all.
This type of deck will more likely consist of lock-down and control cards to try and keep the upper hand in a challenge. These decks can be expected to be Attack and Equipment card heavy to increase their attack power in tight situations. A World Racer deck relies on fulfilling the World Count 13 victory condition. These decks typically have lots of draw power, lots of healing cards and cards that will help them clear their World zone of Dark cards so that they can play more World cards.
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